Crackdown 3 solishtirish Video Crackdown 1da yaxshi fizika, A.I., o'yin, ko'rsatuvlar ko'rsatadi

Crackdown vs Crackdown 1

O'yinlarning sakkizinchi avlodi o'yin tarixidagi eng yomon avlodlardan biri bo'ldi, chunki bu grafikalar yoki tovush yoki ishlab chiqarish byudjeti tufayli emas, balki qiziqarli omillar jihatidan bir avlod oldin yaratilgan o'yinlarga qaraganda yomonroq (va bu haqida gapirmaslik ham kerak) kabi narsalar tsenzura, mikrotransaktsiyalar, yirtqich qutilarva iste'molga qarshi dastur, lekin men tushirish).

Aslida 12 yil oldin mahv 1 uchun chiqdi Xbox 360 va u nafaqat mos keladigan grafikaga ega mahv 3 Xbox One-da (va ba'zi holatlarda bu aslida yaxshi ko'rinadi), ammo taqqoslash videosida 12 yoshli unvonning fizikasi, dushmani AI yaxshiroq, dinamik o'yin mexanikasi, avtoulovning shikastlanishi va undan ko'p animatsiyalar borligi ko'rinib turibdi. sakkizinchi gen vorisi.

There’s a 15 minute video revealing that after five years of development and all the promises of how great the power of the cloud is, mahv 3 juda katta umidsizlikka aylandi. Quyidagi videoni tekshirishingiz mumkin Crowbcat.

The video covers the comparison between the two games. Visually if you’re not paying attention it’s easy to get them mixed up since they visually look about the same, which is a shame for a console like the Xbox One since in some ways mahv 1 aslida yaxshi ko'rinadi mahv 3.

Videoda fizikaning qanday ko'rinishi berilgan mahv 3 are pretty stiff, unimaginative and stilted. For instance, you can’t kick and move vehicles with melee attacks with the same kind of fluidity and dynamism as mahv 1.

Avtotransport vositalarini ob'ektga surtish mahv 3 reveals that they don’t react to the crashes and the vehicles don’t have dynamic damage like in mahv 1. Bundan tashqari, avtomobillarni yig'ish 2007 safarida ham juda yaxshi ko'rinadi.

mahv 1

You can also shoot out the vehicle’s tires in mahv 1, bu avtoulovlarning avjiga chiqishi va qaerga, qanday qilib aylanishiga olib keladi mahv 3 Ular faqat atrofida aylanadi va keyin haydashni davom etadilar.

The ability to shoot at different parts of a vehicle for different results doesn’t just apply to vehicles in mahv 1. O'yin, shuningdek, qurollarni dushmanlarning qo'liga tashlashga ruxsat berdi, bu ularni qurollarini tashlashga majbur qilishi yoki uni olib ketish yoki jangovar kurashga jalb qilish kerak.

You see that with the Kynapse AI middleware from Autodesk allowed the AI to dynamically adapt and react to the player’s actions, keeping things feeling fresh and intense, where-as in mahv 3 the AI is retarded and they don’t properly react to the player, nor are they smart enough not to get pushed off to their death while firing aimlessly in the general direction of the player.

Crackdown 3 - Idiot NPCs

Piyodalar ham juda kam intuitivdir mahv 3. They don’t react much compared to mahv 1, and there’s also far fewer NPCs on the screen in mahv 3 ga solishtirganda mahv 1.

Keyin portlashlar va dunyo reaktsiyalari kabi narsalarga tushamiz mahv 3 ga solishtirganda mahv 1…. they’re objectively worse.

Dastlabki 2007 safarida futbolchilar sakrab tushib, erga tushishganda, dunyo silkinib ketdi va avtomashinalar silkinib, zarbadan silkitildi. Tuproqni kesganingizda hech narsa bo'lmaydi mahv 3.

Portlashlar mahv 1 shuningdek, ommaviy va ta'sirchan bo'lgan va yana bir bor - bu dunyo ingl. jihatdan sezilarli darajada ta'sir ko'rsatdi. Buning hammasi yo'q mahv 3.

Uchinchi sayohda avtomobil ishlab chiqarish ham yomonlashdi. Besh yildan beri rivojlanib borayotganiga qaramay, asl nusxadan 12 yil o'tib, mahv 1 Sizning darajangiz etarlicha baland bo'lsa, siz kiritadigan har bir avtomobil uchun sportning ba'zi ajoyib usullari mavjud.

The comparison reminds me of Crowbcat’s Far Cry 2 va Far Cry 5 taqqoslash, shuningdek, boshqa taqqoslashlar Mafia 2 va Mafia 3, ikkala senaryoda ham eski o'yinlar ko'proq xususiyatlarga, ko'proq o'yin mexanizmlariga va ularning takomillashganlariga qaraganda yaxshiroq mexanikaga ega edi.

Bu, asosan, multiplayer halokatga uchrashi kerak mahv 3 reklama marketing materiallariga mutlaqo mos kelmaydigan juda katta umidsizlik bo'ldi.

Bu turdagi besh yillik tajribaga ko'ra, 12 yil oldin juda past darajadagi apparatdan oldingi modelga nisbatan ob'ektiv jihatdan kamroq xususiyatga ega bo'lgan o'yinni amalga oshirishga muvaffaq bo'lganliklari sizni qiziqtirmoqda.

(Xushxabar uchun qirollik_6225 uchun rahmat)