Ubisoft E3 matbuot anjumani davomida ular haqida ba'zi qo'shimcha ma'lumotlarni tarqatdi Watch itlar: Legion, yaqinlashib kelayotgan ochiq dunyo xakerlik sarlavhasi avvalgi o'yinlarda bo'lgani kabi standart qahramonga ega bo'lmasligini, aksincha geymerlar o'yin dunyosida erkin rouming NPC sifatida boshlanadigan ko'plab belgilarni nazorat qilishlarini tushuntirib berishdi.
The era is set in a dystopian London, England, almost like a future based on current day London. The only difference is that Ubisoft was too afraid to show it as a fiery hellhole dominated by violent, knife-wielding migrants and terrorists. As is usual with most of Ubisoft’s titles, they pretend to take a middle-ground approach to Watch itlar: Legion lekin chap tomondan qo'llab-quvvatlaydigan siyosatga suyanishdek, u hali ham og'irlashmoqda.
Ideologiyadan tashqari, o'yinda DedSec guruhiga jalb qilingan har qanday NPC kabi o'ynash imkoniga ega bo'lgan bir nechta qiziqarli mexanika mavjud. Ular ushbu xususiyat E3 namoyishida qanday ishlashini namoyish qiladilar GameSpot.
So before you recruit someone you have to examine their profile, see what they’re good at and then if they fit the kind of role you need, you can attempt to lure them into the Dedsec family.
In order to get an NPC on your team you have to first complete a series of missions for the character and raise their trust levels of DedSec until they choose to join you. Not every NPC will instantly want to join your team, though. Some of the NPCs will be harder to pull into your anti-establishment hijinks, especially if you’re trying to recruit people from the upper echelons of London’s more bourgeois class.
People from the dredges of London’s lower end will be more likely to join up with you, though, since they have far less to lose.
By the way, the one chick they show walking down the street looks like Ubisoft’s poor attempt at paying a head-nod to Noomi Rapace’s getup in Ajdaho zarbasi bilan qiz.
Once recruited you’ll gain access to the NPC’s abilities and traits. NPCs are broken down into factions, as mentioned above. Different factions come with different traits and abilities, and there’s also an option to assign a recruited NPC to one of three different character classes.
Once recruited to your pool of DedSec members, you’ll be able to switch between them and play them at will.
Biroq, ayrim ogohlantirishlar mavjud.
For one thing, if a character dies that’s it… they’re dead. The game utilizes a permadeath feature, so if they get killed in the game they stay dead. However, not all combat encounters will result in death. Sometimes your characters might get incapacitated and sent to the hospital for a while depending on their injuries, or they might get captured and need rescuing, like the drone operator in the E3 demonstration above.
Turli xil belgilar guruhlari NPC fraktsiyalariga o'xshash o'zlarining animatsion to'plamlari va xulq-atvorlariga ega GTA o'yinlar. Keksalar sekin harakat qiladilar, qiyinchiliklarga duch kelishadi va parkurda eng usta emaslar. Atrof-muhitga osonroq aralashadilar va olomonga g'oyib bo'lish uchun kuchaytirmoqchiman.
Parkourda ko'proq malakali bo'lgan boshqa shaxslar ham bor, ular xavfsiz joylarga kirish va undan chiqib ketish uchun ko'proq ishonchga ega. Boshqalari esa jangovar tayyorgarlikda ko'proq tajribaga ega bo'lib, ularni yaqin qarindosh-urug'larga qarshi jang qilish va bir nechta o'q bilan o'qqa tutmaslik uchun ko'plab dushmanlarni tushirishga undashadi.
Oh, and that’s another thing they added this time around: actual melee combat.
Avvalgi ikkita o'yinda siz faqat tugmachasini bosib o'tdingiz va belgilar avtomatik ravishda ularning dushmanlarini yuborgan. In Watch itlar: Legion you’ll actually have to fight enemies and the enemies can fight back. So certain NPCs are obviously more useful for certain situations than others.
The melee combat isn’t quite as good as Avliyolar Row 2 or Sleeping Dogs, but it’s definitely a step up from the first two Qo'riqchi itlar o'yinlar.
For me the real highlight is that if you don’t want to play as some annoying, degenerate, hipster freak you don’t have to. Hopefully they don’t force players to have to recruit certain characters to their pool of playable NPCs, though, otherwise that would instantly kill the experience.
I’m curious how the whole permadeath feature is going to work with multiplayer, though? Will it just be co-op or will they bring back the hacking PvP feature from the first game? I suppose we’ll find out more leading up to Watch Dogs: Legion’s Mart 6th versiyasida, 2020 uchun Xbox Bitta, PS4 va PC.