2 o'yin dahshatli epizodining qo'shig'i

2 yurish dahshatli epizodining qo'shig'i

Protokol o'yinlari va Raiser o'yinlari ' Qo'rquv qo'shig'i juda noyob omon qolish-dahshat tajribasi, chunki bu aslida dahshatli elementlar, ajoyib grafikalar va keraksiz mayda-chuyda narsalarga aralashmagan tegishli Lovecraftian tajribasi bilan malakali ravishda yaratilgan o'yin. Qaysidir ma'noda, bu chala o'yini sotish uchun ma'nosiz ko'zoynaklarga va marketing spieliga sifat va cho'mishni qo'yadigan noyob o'yin. O'yinni ko'targan va hozirda ikkinchi bo'limga o'tishga harakat qilayotganlar uchun a walkthrough uchun mavjud hidoyat Qo'rquv qo'shig'i.

YouTube'ni CJUhames har bir epizodni qamrab oluvchi bir qator videolarni suratga oldi Qo'rquv qo'shig'i, 2 epizodini quyidagi videolar seriyasida namoyish etish.

Shuni yodda tutingki, 1 epizodida kimni o'ynaganingizga (yoki kim vafot etganiga) qarab, 2 epizodining boshida kutsensiyada kim paydo bo'lishini aniqlaydi.

You’ll have the choice of playing as the survivors from Episode 1, as well as two new characters, Rene and Erica.

Ikkinchi qism antiqa do'konga qaratilgan.

Qism boshida, silladagi gul idishlariga o'ting va antiqa do'konning kalitini topish uchun ularni ko'rib chiqing.

Old eshikni ochish uchun qalin kalitdan foydalaning.

Qo'rquv epizodining qo'shig'i 2 - Erika

Jim

Hisoblagichdagi xatni, shuningdek registr yonidagi qurilmani va qutidagi sehrgarni ko'rib chiqing.

Ilmoqni palto tortmasidan oling.

Saqlashga olib keladigan eshikka kirib, Sebastyan Xusherning xatini o'qing.

Saqlash xonasidan chiqing va xonaning orqa tomonini aylantiring, shunda siz hammomga borishingiz mumkin.

You’ll find an empty spray bottle in the sink.

Exit the bathroom. There’s an “Exit” door. Use the hanger as a pick-lock to open the door.

Kvartiralarning eshiklari hamma qulflangan, ammo olov chiqishi ochiq.

Check the trash bin and there’s a silver Coltar token located inside the rubbish.

Qo'rquv epizodining qo'shig'i 2 - Bodrumga

Head around the courtyard and there’s a small item that you can attempt to grab that falls through the cracks to the basement below.

Ochiq eshikka kiring va liftni yoqishga harakat qiling. U pastga qulaydi.

Keep going and there’s an end of shift report you can read.

At the reception desk there’s a set of keys but you won’t be able to get them at the moment.

Orqaga do'konning old tomoniga boring va siz xavfsizlik tasmasini galereya oldiga qarab ko'rishingiz mumkin va yem yirtqich hayvonni topadi.

Fokus mashinasida kumush Coltar tanga va ichidagi xabar yozilgan kichik shardan foydalaning.

Head downstairs into the basement and take the refrigerator ornament to Taluka Lake. There’s a magnet on the ornament that you can combine with the hanger.

Exit the shop through the courtyard and go back through the hall toward the reception desk and use the hanger and magnet to acquire the doorman’s keys.

Xavfsizlik xonasiga kirish uchun tugmachalardan foydalaning. Kunduzgi smenali hisobotni o'qishingiz mumkin.

Eshikdan kirsangiz, Erica iflos xonada aqliy boshpana oladi. Hujayra eshigidan qarang, yirtqich boshqa tomonda bo'ladi. Bu buziladi va Erika koridorda bo'ladi.

Go into the next room and you’ll find a crank handle. Take it.

Banyoga boring va periksni oling.

Orqaga qaytib, podvalga va shimoliy dahlizdagi saqlash xonalariga borishingiz mumkin.

There’s an adjustable wrench inside the generator room.

Qaytib boring va ajinlangan qog'ozni chiqindi qog'oz qutisidan oling.

Antikvar do'konining old tomoniga o'ting va qurilmadagi egri tutqichni registr tomonidan ishlating. Bu sizga galereyaga kirishga imkon beradi. Yuqoriga chiqing va maxsus qulf bilan ishlarni ko'rib chiqing. Kosonni ochish va ichkaridan mis kalitni olish uchun qulfdagi kalitdan foydalaning.

Chiqish eshigi orqali boshqa qulflangan saqlash xonalarini ham tekshirishingiz mumkin.

Use the doorman’s keys to unlock the doors.

Shuningdek, hovli orqali ichki kvartiralarga kirish mumkin.

There’s a cassette player on the radiator in the first hall.

There’s also a note on Isaac’s door from Erica. You’ll need another key to access the flat, though.

Go back to the gallery after reading Erica’s note. Go over to the case with the lock on it. The code to open the lock is: 85E2B0

You’ll acquire a cylinder box puzzle from the case. Examine the puzzle and Erica will discover that the lid from the puzzle is missing.

Ichki kvartiralarga qaytib, A tekisligiga boring. Eshikni ochish uchun mis kalitdan foydalaning.

Qo'rquv epizodining qo'shig'i 2 - tekis A

Kvartiraning ichida, o'ngdagi eshik sizni zalga olib boradi. Birinchi eshikka kiring va silindrli qutidagi jumboq qalpog'i yotoqxonaning ichkarisidagi stolda.

Combine the cap with the cylinder box puzzle and complete the puzzle to open the cylinder to reveal the keys to Erica’s flat.

There’s also another cassette player inside the room. Listen to it.

If the darkness attacks you, go hide in the armoire inside Isaac’s bedroom.

Yashash xonasiga kirib, UV chiroqni devordan ajratib oling, keyin UV chiroqni oling.

Oshxonaga kiring va o'lik hamamböceği qutisini, shuningdek, Ishoqning kalitlari haqidagi xatini oling.

Exit the apartment, and go to Block 4 where Erica’s flat is located. Use the Cthulhu keys to enter into the block.

Zinalarning birinchi parvozini yuqoriga ko'taring va sindirilgan deraza tutqichidagi kalitni ishlating, derazani oching va asboblar paneliga kiring.

There’s an old-school torch (flashlight) on the workbench. Take it and combine it with the UV light bulb.

Ultrabinafsha chiroqni qilish uchun UV lampochkasini mash'al tutqichi bilan birlashtiring.

Head up to Floor 3, Flat C to access Erica’s apartment.

Qo'rquv epizodining qo'shig'i 2 - Erikaning kvartirasi

Aralash uchun varaqni stoldan faqat oldingi eshik ichidan topish mumkin.

Go into Erica’s study.

Hamamböceği o'rgimchak bilan shisha qutiga joylashtiring va oltin belgisini oling.

Go into the kitchen and search the pile of clothes next to the refrigerator. There’s a small key in the pile of clothes that you can use for the bathroom cabinet.

Luminol shishasini hammom shkafidan oling.

Before leaving you’ll need the keys for the storage rooms.

Sizga kerak bo'lgan saqlash xonasining uchta tugmachasi chapdan uchinchi kalit, uchinchi qatorda chapdagi birinchi kalit va o'ngdagi pastki qatordan to'rtinchi kalit.

If you need help understanding which keys you need, it’s the small silver key, the long gold key, and the short key with the green handle.

Make your way back to the interior flats and go into Isaac’s flat. Go into the darkroom and complete the puzzle.

Luminol shishasini ko'rib chiqishingizga ishonch hosil qiling, bu uning 150mg ekanligini aniqlaydi.

So the puzzle should be that bottle ‘A’ is set at 225, bottle ‘C’ is set at 100, and bottle ‘D’ should be set at 200. For bottle ‘B’, listen for the four bubbles after turning the nozzle. The dark room mixture for each of the bottles should look the way they do in the picture below.

2 dahshatli epizod qo'shig'i - Aralash jumboq

If you did the dark room puzzle correctly and solved it, you should see the mixture turn blue when you press ‘X’ on the Xbox Bitta kontroller yoki maydon PS4 Aralashmaning to'g'ri yoki yo'qligini tekshirish uchun DualShock.

Aralashmaning jumboqini echganingizdan so'ng, siz uni vannadagi lavabodan olgan buzadigan amallar idishidan foydalaning.

Go back to the front of the antique shop and you can use the Coltar token you collected to get another message. Additionally, there’s another bronze Coltar token inside the mouth of the samurai statue that you can retrieve as well. Use it on the machine to get a third message.

Once you’re finished, go into the basement and you’ll find a fourth Coltar token, which is a platinum coin, inside the room with the water and energy meters.

Zalning qarama-qarshi tomonida energiya hisoblagich xonasidan musiqa qutisi joylashgan omborxonaga olib boradigan xona joylashgan.

Qo'rquv epizodining qo'shig'i 2 - ular zallardan kelishadi

Saqlash xonalariga olib boradigan zalga kirganingizda, belgi avtomatik ravishda UV nurini ta'minlaydi.

Buzadigan amallar shishasidan foydalaning, qon tomirlari izlarini aniqlash uchun o'ng qo'zg'atuvchini bosing.

Saqlash joylarida qonli izni kuzatib boring.

Endi zulmat zallarda aylanib yurishini yodda tuting.

Siz zulmatni eshitganingizda yoki duch kelganingizda, tezda xonalardan biriga yugurib kiring va zulmat o'tishini kuting.

You’ll be able to hear when the Darkness comes close or when it passes by.

Qon izidan yurishning hiylasi, u qulflangan eshiklarda tugaydi.

Darvozalarning narigi tomoniga o'tish uchun zallarni aylanib o'ting.

Qadimiy shkafi bo'lgan shkafi bo'lgan xonaga olib boradigan eshikning izidan boring.

Qo'rquv epizodining qo'shig'i 2 - Cthulhu-ning shkafi

Kasseta lentasini tinglang va xonadan chiqing, omborxonadan va podvaldan chiqing.

You can also exchange the final token for Coltar’s gold tooth.

Head back to Isaac’s flat.

Eshikdan o'ting va belgi eshikni ochish uchun pichoqni ishlatadi.

Qissani yaxlitlash uchun kinematik o'ynaydi.