Siz Tsushima arvohi ko'rgan biron bir joyga sayohat qilishingiz mumkin, deydi Jeyson Konnell

Eng so'nggi ma'lumotlarga ko'ra O'yinlar markazi podcast, biz Sucker Punch Productions-ning Jeyson Konnelldan o'rganamiz - u kim vazifasini bajaradi Tsusima ruhi badiiy direktor va ijodiy direktor - har qanday tog'da yoki joyda siz o'yinda ko'rishingiz mumkin bo'lgan joy.

“See that mountain? You can climb it,” is something that Todd Howard said in an early skyrim ilgari surish uchun E3 2011 yil davomida taqdimot Elder Scrolls V: Skyrim.

Fast forward by nine years, and on May 17th, 2020, a Sucker Punch Productions dev by the name of Connell pitches the same idea to gamers on the 365th episode of PlayStation’s weekly podcast.

Boshqacha qilib aytganda, Connell, agar siz biron joyda joylashgan joyni ko'rsangiz, da'vo qiladi Tsushima ghosti, you can reach it. It’s unclear how restrictive the game will be when it comes to boundaries, but time will surely tell.

Shu bilan birga, Connel PlayStation ekipaji bilan muhokama qilganini eshitishingiz mumkin Tsusima ruhi quyidagi videoning 28 daqiqali belgisiga o'tish orqali ochiq dunyo:

Agar siz yuqoridagi videoga kira olmasangiz, u haqda Connell yozuvini o'qishingiz mumkin Tsusima ruhi ochiq dunyo bu erda:

“When you were standing on that cliff edge on that State of Play viewing, you can see the golden forest off in the background, the mountains, unique trees, a white tree in the distance off to the right, and all of these places that you can traverse to you can get to them.

And that’s a part of our core design and philosophy for the open world is that we wanted to create an experience, a true experience, that you can get lost in feudal Japan. And if you see it, you can get to it. We want you to see those mountain cliffs, and we want you to be able to get to them.”

Va nihoyat, ushbu o'yin bu yil uchun chiqariladi PS4 Iyul 17th kuni.